﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;

namespace SilverLightStreamingInterface
{
    /// <summary>
    /// Info required for a SL package upload.
    /// </summary>
    public class SLPackage
    {
        /// <summary>
        /// Name of the package/app as it will be uplaoded to the Streaming service.
        /// </summary>
        public string Name { get; set; }

        /// <summary>
        /// Directory of raw files.
        /// </summary>
        public DirectoryInfo PackageDirectory { get; set; }

        /// <summary>
        /// Location of the ZIP file.
        /// </summary>
        public FileInfo ZIPFile { get; set; }

        public SLPackage(string name)
        {
            Name = name;
        }
    }
}
